65 By ANT
…on the laser stimulation, keep their eyes open, and fix their gaze…
- Participants
- 65
- Channels
- 32 (10-10)
- Size
- 42.9 GB
- Version
- v1.0.0
- Updated
- Jul 10, 2026
100 results for "open-loop stimulation" · page 7 of 10 · ranked by relevance
…on the laser stimulation, keep their eyes open, and fix their gaze…
…on the laser stimulation, keep their eyes open, and fix their gaze…
This dataset comprises stereoelectroencephalography (sEEG) recordings from patients performing a forced two-choice response task, collected in the epilepsy monitoring unit at Oregon Health & Science University. The data extends characterization of movement-related neural oscillations using intracranial electrode recordings, providing insights into canonical motor-related activity patterns across distributed brain regions.
…Brain Stimulation, in press. Real-time and offline analysis code can be…
…or randomized flicker as sham stimulation, while subjects performed a psychomotor vigilance…
This dataset contains EEG recordings from participants performing a novel instruction-following task and an accompanying 1-back localizer task, designed to investigate how complex task instructions are represented and implemented in the brain. Each participant completed a single session including 16 blocks of the main instruction-following task, requiring integration or selection of visual features across sequential instruction screens, and 8 blocks of a localizer task. The dataset is intended to support research on instruction-based cognitive control and rule representation.
…or randomized flicker as sham stimulation, while subjects performed a psychomotor vigilance…
…Human brain responses to concomitant stimulation of A�� and C nociceptors. J…
This dataset comprises intracranial EEG (iEEG) recordings collected by the Hamilton Lab at the University of Texas at Austin, compiled as a teaching resource for the WIRED ICM course in Paris, 2024. It includes evoked responses to naturalistic auditory stimuli, such as movie trailers and TIMIT speech corpus sentences, alongside illustrative examples of seizure activity and vagus nerve stimulator (VNS) artifact. The dataset is intended to demonstrate typical and atypical intracranial recording phenomena in patients with epilepsy.
This dataset contains EEG recordings from 23 participants performing a passive viewing task involving partially occluded and uncovered visual scenes containing varying numbers of game pieces. The study investigates how the brain processes numerosity information under conditions of occlusion and disocclusion. Participants viewed scenes with 4 or 32 initially visible game pieces, followed by uncovering to reveal different numbers of additional pieces, across 640 trials.