EEG: Continuous gameplay of an 8-bit style video game

OpenNeuro/NEMAR Dataset: ds003517 Files: 389 Dataset size: 6.5 GB
Channels: 64 EEG,65 Misc
Participants: 17
Event files: 34 View events summary
HED annotation: No

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EEG during during continuous gameplay of an 8-bit style video game. EEG published here: 10.1016/j.neuroimage.2016.02.075. N=17 participants. in addition to the video game, participants first completed a 2-stim visual oddball and a 2-doors gambling task. Tasks included in Java programming language. Its pretty fun... Each task sends triggers to the EEG file, and also outputs continuous data in a .csv log file. For the Escape from Asteroid Axon video game this has a wealth of movement, player position and action, antagonist position, loot box, etc info. Data collected circa 2015 in Cognitive Rhythms and Computation Lab at University of New Mexico. Some analytic scripts are inlcuded, but I cant verify that these were what I used in the final analysis. Some (ExAAx_Log.m) are clearly pilot analyses. Your best bet would be to play the game and record some triggers and examine how those line up with the .csv log, etc. - James F Cavanagh 02/10/2021


BIDS Version: 1.1.1 HED Version: Version: 1.1.0

On Brain life: True Published date: 2021-02-15 18:10:24

Tasks: ContinuousVideoGamePlay

Available modalities: EEG

Format(s): .fdt, .set

Sessions: 1 Scans/session: 2 Ages (yrs): 18 - 39 License: CC0

Dataset DOI: 10.18112/openneuro.ds003517.v1.1.0

Uploaded by James F Cavanagh on 2021-02-15 16:30:23

Last Updated 2021-02-15 18:10:41

Authors
James F Cavanagh, Joel Castellanos

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  • PMID: 26952196
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