A multi-session simultaneous EEG-fMRI dataset with online experience sampling
…fMRI recordings with carbon wire loop sensors embedded in EEG caps for…
- Participants
- 24
- Channels
- 31 (10-10)
- Size
- 115 GB
- Version
- v1.0.0
- Updated
- Jul 10, 2026
100 results for "open-loop stimulation" · page 5 of 10 · ranked by relevance
…fMRI recordings with carbon wire loop sensors embedded in EEG caps for…
…Wolff & Brechmann, Cerebral Cortex, 2023) because of the copyright policy of OpenNeuro…
…human working memory using recursive loops akin to a mental program that…
This dataset contains EEG recordings from 8 healthy adult participants during real-time control of an affective brain-computer music interface (BCMI). Participants listened to 60-second music clips designed to induce specific emotional states defined by valence and arousal dimensions. The dataset includes continuous EEG data sampled at 1 kHz alongside self-reported affective state ratings, enabling investigation of neural correlates of emotion and the efficacy of real-time music-based emotional state modulation.
…with more pretraining data **Comparison**: - Open-loop handwriting (no pen): 25.1…
A large longitudinal dataset of sensorimotor rhythm-based brain-computer interface (BCI) training in 62 healthy adults. The dataset comprises over 600 hours of EEG recordings collected across up to 11 training sessions per participant, containing more than 250,000 trials of motor-imagery tasks (left hand, right hand, both hands, and rest). This resource enables investigation of BCI learning dynamics and algorithm development for non-invasive neural control applications.
This dataset contains electroencephalogram (EEG), galvanic skin response (GSR), and electrocardiogram (ECG) recordings from 19 healthy adult participants during a calibration session of an affective brain-computer music interface system. Participants listened to 40-second synthetic music clips designed to induce specific affective states defined by valence and arousal dimensions across 5 runs of 18 trials each. The synthetic music was generated in real-time based on target emotional states and could be modified online to induce target emotional states. The dataset includes self-reported affective state ratings and auxiliary variables, serving as calibration data for the brain-computer music interface system. This dataset is part of a three-dataset collection that includes offline training and online real-time control sessions.
…Each recording contains 90 seconds of dual-channel iEEG around each stimulation…
…No effect of rhythmic visual stimulation on experimental pain perception. *[Journal Name…