Average Task Value

OpenNeuro/NEMAR Dataset: ds004147 Files: 113 Dataset size: 4 GB
Channels: 31 EEG
Participants: 12
Event files: 12 View events summary
HED annotation: No

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README

Average Task Value

Twelve participants completed three learning tasks. In each task the goal was to learn cue-response mappings for six cues. The cues were various coloured shapes. The possible responses were left ('d' key) or right ('k' key). There were two types of cues. Low-value cues had a feedback validity of 0.5 (i.e., a coin toss). High-value cues had a feedback validity of 0.8 (80% chance of a win if the correct action was chosen). The low-value task contained only low-value cues. The high-value task contained only high-value cues. The mid-value task contained three low-value cues and three high-value cues. Participants completed 144 trials of each task.

Preprint: https://doi.org/10.1101/2021.09.16.460600

Analysis code: https://github.com/chassall/averagetaskvalue


BIDS Version: 1.2.1 HED Version: Version: 1.0.2

On Brainlife.org: True Published date: 2022-06-07 15:05:27

Tasks: casinos

Available modalities: EEG

Format(s): .eeg, .vhdr, .vmrk

Sessions: 1 Scans/session: 0 Ages (yrs): 22 - 77 License: CC0

Dataset DOI: doi:10.18112/openneuro.ds004147.v1.0.2

Uploaded by Cameron Hassall on 2022-06-07 14:19:20

Last Updated 2024-01-24 19:53:26

Authors
Cameron D. Hassall, Laurence T. Hunt, Clay B. Holroyd

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Funding

References and Links
  • https://doi.org/10.1101/2021.09.16.460600
  • Ethics Approvals